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These are a few of the environment and prop textures I created for the PSP game Infected. All textures were painted at 64x64 resolution. Environment props and buildings consisted of very simple box-like geometry to compensate for the large number of characters (zombies) and effects (blood) on screen during gameplay.

Here are a few screenshots of the game, from www.Infected.com:

Infected©2006 Planet Moon Studios.